![]() ![]() * fixed not working antialising in Maya5 Polybump plugin * fixed Maya5/6 Exporter problem (no physicalisation on static objects after exporting) ![]() * fixed Maya5 Polybump plugin (evaluation mode was still on) * Moved all documents into the Docs folder * Minor changes in Maya PolyBumpPlugin Product.pdf * Minor changes in PolyBumpPlugin Product.pdf * Included Compiling Your CryGame for Linux.pdf * Included Far Cry Joypad Functionality Manual.pdf * Included How to use the built in Internet simulator.pdf * Updated source code for CryGame.DLL to match 1.4 status The document "Using the Crytek Exporter plugin for 3DMax.pdf" contains a detailed description of Crytek's file format.Īdditional Max/Maya information may be found at: Please read the basic Far Cry Mods Guide "FCMG.doc" in the docs folder and visit the official CryENGINE Modding Portal In addition to Crytek exporters, the source code for both static and animated models format is included in the SDK we encourage you to use it to write exporters/converters for your favourite free modeling/animation package. Within the CryENGINE MOD SDK for Far Cry, you will find documentation, samples, exporters, plugins, source assets, c++ source code, and other useful things to learn how to create any kind of MOD or TC. New incremental updates to the C++ modules may be released in the future on. Starting from this version, C++ Game source code has been released as well. The LuaCompiler.exe tool included in the bin32 folder is used by the editor to verify scripts for syntax errors during real-time editing, it is not supposed to be used as a standalone compiler to produce precompiled lua scripts. Game scripts have been released in source format and Far Cry levels are available in source format as well, all on the original Far Cry DVD/CDROM. The basic tools you need to make a MOD are the CryENGINE Sandbox Editor, scripts and model exporters. Please investigate the user communities available through links at. The CryENGINE MOD SDK for Far Cry is unsupported by Crytek and Ubisoft, and the usage of the CryENGINE MOD SDK for Far Cry is at your own risk. Poniżej oryginalny opis:ĬryENGINE MOD SDK for Far Cry Ver. Uaktualniona (v.1.4) wersja pakietu narzędzi służących do modyfikacji gry „ Far Cry”. ![]()
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